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Document autoLockOnActor
(#2212)
* document autoLockOnActor * format.py * backtick * grammar * comment adjustments * word * letter
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6 changed files with 43 additions and 13 deletions
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@ -803,7 +803,7 @@ void Player_SetEquipmentData(PlayState* play, Player* this);
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void Player_UpdateBottleHeld(PlayState* play, Player* this, s32 item, s32 itemAction);
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void func_8008EDF0(Player* this);
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void func_8008EE08(Player* this);
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void func_8008EEAC(PlayState* play, Actor* actor);
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void Player_SetAutoLockOnActor(PlayState* play, Actor* actor);
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s32 func_8008EF44(PlayState* play, s32 ammo);
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int Player_IsBurningStickInRange(PlayState* play, Vec3f* pos, f32 xzRange, f32 yRange);
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s32 Player_GetStrength(void);
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