1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-07-05 07:24:34 +00:00

Document autoLockOnActor (#2212)

* document autoLockOnActor

* format.py

* backtick

* grammar

* comment adjustments

* word

* letter
This commit is contained in:
fig02 2024-09-21 14:49:45 -04:00 committed by GitHub
parent 5178011b64
commit 05b908d0eb
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
6 changed files with 43 additions and 13 deletions

View file

@ -803,7 +803,7 @@ void Player_SetEquipmentData(PlayState* play, Player* this);
void Player_UpdateBottleHeld(PlayState* play, Player* this, s32 item, s32 itemAction);
void func_8008EDF0(Player* this);
void func_8008EE08(Player* this);
void func_8008EEAC(PlayState* play, Actor* actor);
void Player_SetAutoLockOnActor(PlayState* play, Actor* actor);
s32 func_8008EF44(PlayState* play, s32 ammo);
int Player_IsBurningStickInRange(PlayState* play, Vec3f* pos, f32 xzRange, f32 yRange);
s32 Player_GetStrength(void);