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Document autoLockOnActor (#2212)

* document autoLockOnActor

* format.py

* backtick

* grammar

* comment adjustments

* word

* letter
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fig02 2024-09-21 14:49:45 -04:00 committed by GitHub
parent 5178011b64
commit 05b908d0eb
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6 changed files with 43 additions and 13 deletions

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@ -233,7 +233,7 @@ void EnDh_Wait(EnDh* this, PlayState* play) {
Math_SmoothStepToS(&this->actor.shape.rot.y, this->actor.yawTowardsPlayer, 1, 0x7D0, 0);
SkelAnime_Update(&this->skelAnime);
if (this->actor.params != ENDH_START_ATTACK_BOMB) {
func_8008EEAC(play, &this->actor);
Player_SetAutoLockOnActor(play, &this->actor);
}
}
}