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Gamealloc, Graph, and Graphalloc retail OK (#1675)

* Gamealloc OK

* Graph + Graphalloc OK

* PR review

* gfxalloc

* new lines

* Remove imposter
This commit is contained in:
Derek Hensley 2024-01-31 16:07:12 -08:00 committed by GitHub
parent a0d31dba68
commit 06379c3109
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GPG key ID: B5690EEEBB952194
19 changed files with 202 additions and 158 deletions

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@ -156,7 +156,7 @@ void GameState_Draw(GameState* gameState, GraphicsContext* gfxCtx) {
OPEN_DISPS(gfxCtx, "../game.c", 746);
newDList = Graph_GfxPlusOne(polyOpaP = POLY_OPA_DISP);
newDList = Gfx_Open(polyOpaP = POLY_OPA_DISP);
gSPDisplayList(OVERLAY_DISP++, newDList);
if (R_ENABLE_FB_FILTER == 1) {
@ -193,7 +193,7 @@ void GameState_Draw(GameState* gameState, GraphicsContext* gfxCtx) {
}
gSPEndDisplayList(newDList++);
Graph_BranchDlist(polyOpaP, newDList);
Gfx_Close(polyOpaP, newDList);
POLY_OPA_DISP = newDList;
if (1) {}
@ -230,11 +230,11 @@ void func_800C49F4(GraphicsContext* gfxCtx) {
OPEN_DISPS(gfxCtx, "../game.c", 846);
newDlist = Graph_GfxPlusOne(polyOpaP = POLY_OPA_DISP);
newDlist = Gfx_Open(polyOpaP = POLY_OPA_DISP);
gSPDisplayList(OVERLAY_DISP++, newDlist);
gSPEndDisplayList(newDlist++);
Graph_BranchDlist(polyOpaP, newDlist);
Gfx_Close(polyOpaP, newDlist);
POLY_OPA_DISP = newDlist;
if (1) {}