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Gamealloc, Graph, and Graphalloc retail OK (#1675)

* Gamealloc OK

* Graph + Graphalloc OK

* PR review

* gfxalloc

* new lines

* Remove imposter
This commit is contained in:
Derek Hensley 2024-01-31 16:07:12 -08:00 committed by GitHub
parent a0d31dba68
commit 06379c3109
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GPG key ID: B5690EEEBB952194
19 changed files with 202 additions and 158 deletions

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@ -146,14 +146,14 @@ void VisMono_Draw(VisMono* this, Gfx** gfxP) {
if (this->tlut) {
tlut = this->tlut;
} else {
tlut = Graph_DlistAlloc(&gfx, 256 * G_IM_SIZ_16b_BYTES);
tlut = Gfx_Alloc(&gfx, 256 * G_IM_SIZ_16b_BYTES);
VisMono_DesaturateTLUT(this, tlut);
}
if (this->dList) {
dList = this->dList;
} else {
dList = Graph_DlistAlloc(&gfx, VISMONO_DLSIZE * sizeof(Gfx));
dList = Gfx_Alloc(&gfx, VISMONO_DLSIZE * sizeof(Gfx));
dListEnd = VisMono_DesaturateDList(this, dList);
if (!(dListEnd <= dList + VISMONO_DLSIZE)) {