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InitVars
-> Profile
(#2011)
* rename ActorInit * rename actorInit * rename initInfo * EffectSs Profile * _InitVars -> _Profile * format, loose ends * revert tutorial
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a083a15650
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472 changed files with 525 additions and 521 deletions
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@ -34,7 +34,7 @@ typedef struct {
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/* 0x14 */ ActorFunc destroy; // Destructor
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/* 0x18 */ ActorFunc update; // Update Function
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/* 0x1C */ ActorFunc draw; // Draw function
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} ActorInit; // size = 0x20
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} ActorProfile; // size = 0x20
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/**
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* @see ACTOROVL_ALLOC_ABSOLUTE
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@ -90,7 +90,7 @@ typedef struct {
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/* 0x08 */ void* vramStart;
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/* 0x0C */ void* vramEnd;
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/* 0x10 */ void* loadedRamAddr; // original name: "allocp"
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/* 0x14 */ ActorInit* initInfo;
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/* 0x14 */ ActorProfile* profile;
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/* 0x18 */ char* name;
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/* 0x1C */ u16 allocType; // See `ACTOROVL_ALLOC_` defines
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/* 0x1E */ s8 numLoaded; // original name: "clients"
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@ -199,14 +199,14 @@ typedef void (*EffectSsDrawFunc)(struct PlayState* play, u32 index, struct Effec
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typedef struct {
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/* 0x00 */ u32 type;
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/* 0x04 */ EffectSsInitFunc init;
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} EffectSsInit; // size = 0x08
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} EffectSsProfile; // size = 0x08
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typedef struct {
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/* 0x00 */ RomFile file;
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/* 0x08 */ void* vramStart;
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/* 0x0C */ void* vramEnd;
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/* 0x10 */ void* loadedRamAddr;
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/* 0x14 */ EffectSsInit* initInfo;
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/* 0x14 */ EffectSsProfile* profile;
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/* 0x18 */ u8 unk_18;
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} EffectSsOverlay; // size = 0x1C
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