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InitVars
-> Profile
(#2011)
* rename ActorInit * rename actorInit * rename initInfo * EffectSs Profile * _InitVars -> _Profile * format, loose ends * revert tutorial
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472 changed files with 525 additions and 521 deletions
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@ -14,7 +14,7 @@ void EfcErupc_UpdateEffects(EfcErupc* this, PlayState* play);
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void EfcErupc_SpawnEffect(EfcErupcEffect* effect, Vec3f* pos, Vec3f* vel, Vec3f* accel, f32 scaleFactor);
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void EfcErupc_InitEffects(EfcErupcEffect* effect);
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ActorInit Efc_Erupc_InitVars = {
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ActorProfile Efc_Erupc_Profile = {
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/**/ ACTOR_EFC_ERUPC,
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/**/ ACTORCAT_ITEMACTION,
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/**/ FLAGS,
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