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InitVars
-> Profile
(#2011)
* rename ActorInit * rename actorInit * rename initInfo * EffectSs Profile * _InitVars -> _Profile * format, loose ends * revert tutorial
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472 changed files with 525 additions and 521 deletions
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@ -20,7 +20,7 @@ void ElfMsg_Draw(Actor* thisx, PlayState* play);
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void ElfMsg_CallNaviCuboid(ElfMsg* this, PlayState* play);
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void ElfMsg_CallNaviCylinder(ElfMsg* this, PlayState* play);
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ActorInit Elf_Msg_InitVars = {
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ActorProfile Elf_Msg_Profile = {
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/**/ ACTOR_ELF_MSG,
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/**/ ACTORCAT_ITEMACTION,
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/**/ FLAGS,
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