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InitVars
-> Profile
(#2011)
* rename ActorInit * rename actorInit * rename initInfo * EffectSs Profile * _InitVars -> _Profile * format, loose ends * revert tutorial
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472 changed files with 525 additions and 521 deletions
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@ -26,7 +26,7 @@ void func_80A2FC0C(EnGb* this, PlayState* play);
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void EnGb_DrawCagedSouls(EnGb* this, PlayState* play);
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void EnGb_UpdateCagedSouls(EnGb* this, PlayState* play);
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ActorInit En_Gb_InitVars = {
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ActorProfile En_Gb_Profile = {
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/**/ ACTOR_EN_GB,
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/**/ ACTORCAT_NPC,
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/**/ FLAGS,
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