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InitVars
-> Profile
(#2011)
* rename ActorInit * rename actorInit * rename initInfo * EffectSs Profile * _InitVars -> _Profile * format, loose ends * revert tutorial
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472 changed files with 525 additions and 521 deletions
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@ -13,7 +13,7 @@ u32 EffectSsBubble_Init(PlayState* play, u32 index, EffectSs* this, void* initPa
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void EffectSsBubble_Draw(PlayState* play, u32 index, EffectSs* this);
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void EffectSsBubble_Update(PlayState* play, u32 index, EffectSs* this);
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EffectSsInit Effect_Ss_Bubble_InitVars = {
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EffectSsProfile Effect_Ss_Bubble_Profile = {
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EFFECT_SS_BUBBLE,
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EffectSsBubble_Init,
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};
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