mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-06 06:10:21 +00:00
First proper commit.
This commit is contained in:
parent
be78236d36
commit
087f561f77
14086 changed files with 1200489 additions and 1 deletions
2
src/overlays/actors/ovl_Arrow_Light/overlay.cfg
Normal file
2
src/overlays/actors/ovl_Arrow_Light/overlay.cfg
Normal file
|
@ -0,0 +1,2 @@
|
|||
ovl_Arrow_Light
|
||||
z_arrow_light.c
|
42
src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c
Normal file
42
src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c
Normal file
|
@ -0,0 +1,42 @@
|
|||
#include "z_arrow_light.h"
|
||||
|
||||
#define ROOM 0x00
|
||||
#define FLAGS 0x02000010
|
||||
|
||||
void ArrowLight_Init(ArrowLight* this, GlobalContext* globalCtx);
|
||||
void ArrowLight_Destroy(ArrowLight* this, GlobalContext* globalCtx);
|
||||
void ArrowLight_Update(ArrowLight* this, GlobalContext* globalCtx);
|
||||
void ArrowLight_Draw(ArrowLight* this, GlobalContext* globalCtx);
|
||||
|
||||
/*
|
||||
const ActorInit Arrow_Light_InitVars =
|
||||
{
|
||||
ACTOR_ARROW_LIGHT,
|
||||
ACTORTYPE_ITEMACTION,
|
||||
ROOM,
|
||||
FLAGS,
|
||||
OBJECT_GAMEPLAY_KEEP,
|
||||
sizeof(ArrowLight),
|
||||
(ActorFunc)ArrowLight_Init,
|
||||
(ActorFunc)ArrowLight_Destroy,
|
||||
(ActorFunc)ArrowLight_Update,
|
||||
(ActorFunc)ArrowLight_Draw,
|
||||
};
|
||||
*/
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Arrow_Light/func_80869CB0.s")
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Arrow_Light/ArrowLight_Init.s")
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Arrow_Light/ArrowLight_Destroy.s")
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Arrow_Light/func_80869D78.s")
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Arrow_Light/func_80869E6C.s")
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Arrow_Light/func_80869EBC.s")
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Arrow_Light/func_8086A088.s")
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Arrow_Light/ArrowLight_Update.s")
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Arrow_Light/ArrowLight_Draw.s")
|
15
src/overlays/actors/ovl_Arrow_Light/z_arrow_light.h
Normal file
15
src/overlays/actors/ovl_Arrow_Light/z_arrow_light.h
Normal file
|
@ -0,0 +1,15 @@
|
|||
#ifndef _Z_ARROW_LIGHT_H_
|
||||
#define _Z_ARROW_LIGHT_H_
|
||||
|
||||
#include <ultra64.h>
|
||||
#include <global.h>
|
||||
|
||||
typedef struct
|
||||
{
|
||||
/* 0x0000 */ Actor actor;
|
||||
/* 0x014C */ char unk_14C[0x20];
|
||||
} ArrowLight; // size = 0x016C
|
||||
|
||||
extern const ActorInit Arrow_Light_InitVars;
|
||||
|
||||
#endif
|
Loading…
Add table
Add a link
Reference in a new issue