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First proper commit.
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14086 changed files with 1200489 additions and 1 deletions
2
src/overlays/actors/ovl_Bg_Breakwall/overlay.cfg
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src/overlays/actors/ovl_Bg_Breakwall/overlay.cfg
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ovl_Bg_Breakwall
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z_bg_breakwall.c
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src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c
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src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c
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#include "z_bg_breakwall.h"
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#define ROOM 0x00
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#define FLAGS 0x00000010
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void BgBreakwall_Init(BgBreakwall* this, GlobalContext* globalCtx);
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void BgBreakwall_Destroy(BgBreakwall* this, GlobalContext* globalCtx);
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void BgBreakwall_Update(BgBreakwall* this, GlobalContext* globalCtx);
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/*
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const ActorInit Bg_Breakwall_InitVars =
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{
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ACTOR_BG_BREAKWALL,
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ACTORTYPE_BG,
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ROOM,
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FLAGS,
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OBJECT_GAMEPLAY_KEEP,
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sizeof(BgBreakwall),
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(ActorFunc)BgBreakwall_Init,
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(ActorFunc)BgBreakwall_Destroy,
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(ActorFunc)BgBreakwall_Update,
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NULL,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Breakwall/func_8086FBE0.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Breakwall/BgBreakwall_Init.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Breakwall/BgBreakwall_Destroy.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Breakwall/func_8086FDC0.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Breakwall/func_80870290.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Breakwall/func_80870394.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Breakwall/func_80870564.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Breakwall/BgBreakwall_Update.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Breakwall/func_808705D8.s")
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src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.h
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src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.h
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#ifndef _Z_BG_BREAKWALL_H_
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#define _Z_BG_BREAKWALL_H_
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#include <ultra64.h>
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#include <global.h>
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typedef struct
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{
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0xA4];
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} BgBreakwall; // size = 0x01F0
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extern const ActorInit Bg_Breakwall_InitVars;
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#endif
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