1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-08-06 22:30:15 +00:00

First proper commit.

This commit is contained in:
Jack Walker 2020-03-17 00:31:30 -04:00
parent be78236d36
commit 087f561f77
14086 changed files with 1200489 additions and 1 deletions

View file

@ -0,0 +1,2 @@
ovl_Bg_Umajump
z_bg_umajump.c

View file

@ -0,0 +1,82 @@
/*
* File: z_bg_umajump.c
* Overlay: ovl_Bg_Umajump
* Description: Hoppable horse fence
*/
#include <ultra64.h>
#include <global.h>
#include <z64.h>
typedef struct
{
/* 0x0000 */ Actor actor;
/* 0x014C */ u32 dynaPolyId;
/* 0x0150 */ char unk_150[0x14];
} ActorBgUmajump; // size = 0x0164
#define ROOM 0x00
#define FLAGS 0x00000000
static void Init(ActorBgUmajump* this, GlobalContext* globalCtx);
static void Destroy(ActorBgUmajump* this, GlobalContext* globalCtx);
static void Update(ActorBgUmajump* this, GlobalContext* globalCtx);
static void Draw(ActorBgUmajump* this, GlobalContext* globalCtx);
const ActorInit Bg_Umajump_InitVars =
{
ACTOR_BG_UMAJUMP,
ACTORTYPE_PROP,
ROOM,
FLAGS,
OBJECT_UMAJUMP,
sizeof(ActorBgUmajump),
(ActorFunc)Init,
(ActorFunc)Destroy,
(ActorFunc)Update,
(ActorFunc)Draw
};
extern D_06001438; //segmented address: 0x06001438
extern D_06001220; //segmented address: 0x06001220
static InitChainEntry initChain[] =
{
ICHAIN_VEC3F_DIV1000(scale, 100, ICHAIN_STOP)
};
static void Init(ActorBgUmajump* this, GlobalContext* globalCtx)
{
s32 pad[2];
u32 sp24 = 0;
Actor_ProcessInitChain(&this->actor, initChain);
DynaPolyInfo_SetActorMove(&this->actor, DPM_UNK);
DynaPolyInfo_Alloc(&D_06001438, &sp24);
this->dynaPolyId = DynaPolyInfo_RegisterActor(globalCtx, &globalCtx->colCtx.dyna, &this->actor, sp24);
if (this->actor.params == 1)
{
if ((!Flags_GetEventChkInf(0x18)) && (DREG(1) == 0))
{
Actor_Kill(&this->actor);
return;
}
this->actor.flags |= 0x30;
}
}
static void Destroy(ActorBgUmajump* this, GlobalContext* globalCtx)
{
DynaPolyInfo_Free(globalCtx, &globalCtx->colCtx.dyna, this->dynaPolyId);
}
static void Update(ActorBgUmajump* this, GlobalContext* globalCtx)
{
}
static void Draw(ActorBgUmajump* this, GlobalContext* globalCtx)
{
Draw_DListOpa(globalCtx, &D_06001220);
}