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First proper commit.
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14086 changed files with 1200489 additions and 1 deletions
2
src/overlays/actors/ovl_Demo_Shd/overlay.cfg
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2
src/overlays/actors/ovl_Demo_Shd/overlay.cfg
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ovl_Demo_Shd
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z_demo_shd.c
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36
src/overlays/actors/ovl_Demo_Shd/z_demo_shd.c
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src/overlays/actors/ovl_Demo_Shd/z_demo_shd.c
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#include "z_demo_shd.h"
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#define ROOM 0x00
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#define FLAGS 0x00000030
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void DemoShd_Init(DemoShd* this, GlobalContext* globalCtx);
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void DemoShd_Destroy(DemoShd* this, GlobalContext* globalCtx);
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void DemoShd_Update(DemoShd* this, GlobalContext* globalCtx);
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void DemoShd_Draw(DemoShd* this, GlobalContext* globalCtx);
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/*
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const ActorInit Demo_Shd_InitVars =
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{
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ACTOR_DEMO_SHD,
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ACTORTYPE_ITEMACTION,
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ROOM,
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FLAGS,
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OBJECT_GAMEPLAY_KEEP,
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sizeof(DemoShd),
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(ActorFunc)DemoShd_Init,
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(ActorFunc)DemoShd_Destroy,
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(ActorFunc)DemoShd_Update,
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(ActorFunc)DemoShd_Draw,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Demo_Shd/func_80991230.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Demo_Shd/DemoShd_Init.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Demo_Shd/DemoShd_Destroy.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Demo_Shd/func_80991298.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Demo_Shd/DemoShd_Update.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Demo_Shd/DemoShd_Draw.s")
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src/overlays/actors/ovl_Demo_Shd/z_demo_shd.h
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src/overlays/actors/ovl_Demo_Shd/z_demo_shd.h
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#ifndef _Z_DEMO_SHD_H_
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#define _Z_DEMO_SHD_H_
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#include <ultra64.h>
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#include <global.h>
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typedef struct
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{
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0x8];
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} DemoShd; // size = 0x0154
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extern const ActorInit Demo_Shd_InitVars;
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#endif
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