1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-08-07 14:50:15 +00:00

First proper commit.

This commit is contained in:
Jack Walker 2020-03-17 00:31:30 -04:00
parent be78236d36
commit 087f561f77
14086 changed files with 1200489 additions and 1 deletions

View file

@ -0,0 +1,2 @@
ovl_Eff_Dust
z_eff_dust.c

View file

@ -0,0 +1,48 @@
#include "z_eff_dust.h"
#define ROOM 0x00
#define FLAGS 0x00000030
void EffDust_Init(EffDust* this, GlobalContext* globalCtx);
void EffDust_Destroy(EffDust* this, GlobalContext* globalCtx);
void EffDust_Update(EffDust* this, GlobalContext* globalCtx);
void EffDust_Draw(EffDust* this, GlobalContext* globalCtx);
/*
const ActorInit Eff_Dust_InitVars =
{
ACTOR_EFF_DUST,
ACTORTYPE_NPC,
ROOM,
FLAGS,
OBJECT_GAMEPLAY_KEEP,
sizeof(EffDust),
(ActorFunc)EffDust_Init,
(ActorFunc)EffDust_Destroy,
(ActorFunc)EffDust_Update,
(ActorFunc)EffDust_Draw,
};
*/
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Eff_Dust/func_8099D8D0.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Eff_Dust/func_8099D8D8.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Eff_Dust/func_8099D8E0.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Eff_Dust/EffDust_Init.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Eff_Dust/EffDust_Destroy.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Eff_Dust/func_8099DB28.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Eff_Dust/func_8099DD74.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Eff_Dust/func_8099DFC0.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Eff_Dust/EffDust_Update.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Eff_Dust/func_8099E4F4.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Eff_Dust/func_8099E784.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Eff_Dust/EffDust_Draw.s")

View file

@ -0,0 +1,15 @@
#ifndef _Z_EFF_DUST_H_
#define _Z_EFF_DUST_H_
#include <ultra64.h>
#include <global.h>
typedef struct
{
/* 0x0000 */ Actor actor;
/* 0x014C */ char unk_14C[0x41C];
} EffDust; // size = 0x0568
extern const ActorInit Eff_Dust_InitVars;
#endif