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First proper commit.
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14086 changed files with 1200489 additions and 1 deletions
2
src/overlays/actors/ovl_En_Bom/overlay.cfg
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src/overlays/actors/ovl_En_Bom/overlay.cfg
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ovl_En_Bom
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z_en_bom.c
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src/overlays/actors/ovl_En_Bom/z_en_bom.c
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src/overlays/actors/ovl_En_Bom/z_en_bom.c
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#include "z_en_bom.h"
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#define ROOM 0x00
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#define FLAGS 0x00000030
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void EnBom_Init(EnBom* this, GlobalContext* globalCtx);
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void EnBom_Destroy(EnBom* this, GlobalContext* globalCtx);
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void EnBom_Update(EnBom* this, GlobalContext* globalCtx);
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void EnBom_Draw(EnBom* this, GlobalContext* globalCtx);
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/*
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const ActorInit En_Bom_InitVars =
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{
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ACTOR_EN_BOM,
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ACTORTYPE_EXPLOSIVES,
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ROOM,
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FLAGS,
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OBJECT_GAMEPLAY_KEEP,
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sizeof(EnBom),
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(ActorFunc)EnBom_Init,
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(ActorFunc)EnBom_Destroy,
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(ActorFunc)EnBom_Update,
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(ActorFunc)EnBom_Draw,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Bom/func_809C26D0.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Bom/EnBom_Init.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Bom/EnBom_Destroy.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Bom/func_809C282C.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Bom/func_809C29F4.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Bom/func_809C2A38.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Bom/EnBom_Update.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Bom/EnBom_Draw.s")
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src/overlays/actors/ovl_En_Bom/z_en_bom.h
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src/overlays/actors/ovl_En_Bom/z_en_bom.h
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#ifndef _Z_EN_BOM_H_
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#define _Z_EN_BOM_H_
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#include <ultra64.h>
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#include <global.h>
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typedef struct
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{
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0xBC];
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} EnBom; // size = 0x0208
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extern const ActorInit En_Bom_InitVars;
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#endif
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