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First proper commit.
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be78236d36
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14086 changed files with 1200489 additions and 1 deletions
2
src/overlays/actors/ovl_En_Dha/overlay.cfg
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src/overlays/actors/ovl_En_Dha/overlay.cfg
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ovl_En_Dha
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z_en_dha.c
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52
src/overlays/actors/ovl_En_Dha/z_en_dha.c
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src/overlays/actors/ovl_En_Dha/z_en_dha.c
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#include "z_en_dha.h"
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#define ROOM 0x00
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#define FLAGS 0x00000015
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void EnDha_Init(EnDha* this, GlobalContext* globalCtx);
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void EnDha_Destroy(EnDha* this, GlobalContext* globalCtx);
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void EnDha_Update(EnDha* this, GlobalContext* globalCtx);
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void EnDha_Draw(EnDha* this, GlobalContext* globalCtx);
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/*
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const ActorInit En_Dha_InitVars =
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{
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ACTOR_EN_DHA,
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ACTORTYPE_ENEMY,
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ROOM,
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FLAGS,
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OBJECT_DH,
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sizeof(EnDha),
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(ActorFunc)EnDha_Init,
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(ActorFunc)EnDha_Destroy,
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(ActorFunc)EnDha_Update,
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(ActorFunc)EnDha_Draw,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Dha/func_809EC880.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Dha/EnDha_Init.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Dha/EnDha_Destroy.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Dha/func_809EC9C8.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Dha/func_809ECA50.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Dha/func_809ECF60.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Dha/func_809ECF8C.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Dha/func_809ED054.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Dha/func_809ED0C4.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Dha/func_809ED27C.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Dha/EnDha_Update.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Dha/func_809ED414.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Dha/func_809ED4B8.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Dha/EnDha_Draw.s")
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src/overlays/actors/ovl_En_Dha/z_en_dha.h
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src/overlays/actors/ovl_En_Dha/z_en_dha.h
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#ifndef _Z_EN_DHA_H_
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#define _Z_EN_DHA_H_
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#include <ultra64.h>
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#include <global.h>
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typedef struct
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{
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0x214];
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} EnDha; // size = 0x0360
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extern const ActorInit En_Dha_InitVars;
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#endif
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