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First proper commit.
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14086 changed files with 1200489 additions and 1 deletions
2
src/overlays/actors/ovl_En_Encount1/overlay.cfg
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src/overlays/actors/ovl_En_Encount1/overlay.cfg
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ovl_En_Encount1
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z_en_encount1.c
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src/overlays/actors/ovl_En_Encount1/z_en_encount1.c
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src/overlays/actors/ovl_En_Encount1/z_en_encount1.c
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#include "z_en_encount1.h"
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#define ROOM 0x00
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#define FLAGS 0x08000010
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void EnEncount1_Init(EnEncount1* this, GlobalContext* globalCtx);
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void EnEncount1_Update(EnEncount1* this, GlobalContext* globalCtx);
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/*
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const ActorInit En_Encount1_InitVars =
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{
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ACTOR_EN_ENCOUNT1,
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ACTORTYPE_PROP,
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ROOM,
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FLAGS,
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OBJECT_GAMEPLAY_KEEP,
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sizeof(EnEncount1),
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(ActorFunc)EnEncount1_Init,
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NULL,
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(ActorFunc)EnEncount1_Update,
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NULL,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Encount1/EnEncount1_Init.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Encount1/func_80A0693C.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Encount1/func_80A06CD0.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Encount1/func_80A06E88.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Encount1/EnEncount1_Update.s")
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src/overlays/actors/ovl_En_Encount1/z_en_encount1.h
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src/overlays/actors/ovl_En_Encount1/z_en_encount1.h
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#ifndef _Z_EN_ENCOUNT1_H_
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#define _Z_EN_ENCOUNT1_H_
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#include <ultra64.h>
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#include <global.h>
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typedef struct
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{
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0x24];
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} EnEncount1; // size = 0x0170
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extern const ActorInit En_Encount1_InitVars;
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#endif
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