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First proper commit.

This commit is contained in:
Jack Walker 2020-03-17 00:31:30 -04:00
parent be78236d36
commit 087f561f77
14086 changed files with 1200489 additions and 1 deletions

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ovl_En_Heishi3
z_en_heishi3.c

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#include "z_en_heishi3.h"
#define ROOM 0x00
#define FLAGS 0x00000000
void EnHeishi3_Init(EnHeishi3* this, GlobalContext* globalCtx);
void EnHeishi3_Destroy(EnHeishi3* this, GlobalContext* globalCtx);
void EnHeishi3_Update(EnHeishi3* this, GlobalContext* globalCtx);
void EnHeishi3_Draw(EnHeishi3* this, GlobalContext* globalCtx);
/*
const ActorInit En_Heishi3_InitVars =
{
ACTOR_EN_HEISHI3,
ACTORTYPE_NPC,
ROOM,
FLAGS,
OBJECT_SD,
sizeof(EnHeishi3),
(ActorFunc)EnHeishi3_Init,
(ActorFunc)EnHeishi3_Destroy,
(ActorFunc)EnHeishi3_Update,
(ActorFunc)EnHeishi3_Draw,
};
*/
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Heishi3/EnHeishi3_Init.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Heishi3/EnHeishi3_Destroy.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Heishi3/func_80A557A0.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Heishi3/func_80A55850.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Heishi3/func_80A559B4.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Heishi3/func_80A55B2C.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Heishi3/func_80A55BD4.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Heishi3/func_80A55C6C.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Heishi3/func_80A55D00.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Heishi3/EnHeishi3_Update.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Heishi3/func_80A55E88.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Heishi3/EnHeishi3_Draw.s")

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#ifndef _Z_EN_HEISHI3_H_
#define _Z_EN_HEISHI3_H_
#include <ultra64.h>
#include <global.h>
typedef struct
{
/* 0x0000 */ Actor actor;
/* 0x014C */ char unk_14C[0x17C];
} EnHeishi3; // size = 0x02C8
extern const ActorInit En_Heishi3_InitVars;
#endif