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First proper commit.

This commit is contained in:
Jack Walker 2020-03-17 00:31:30 -04:00
parent be78236d36
commit 087f561f77
14086 changed files with 1200489 additions and 1 deletions

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ovl_En_Ishi
z_en_ishi.c

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#include "z_en_ishi.h"
#define ROOM 0x00
#define FLAGS 0x00800000
void EnIshi_Init(EnIshi* this, GlobalContext* globalCtx);
void EnIshi_Destroy(EnIshi* this, GlobalContext* globalCtx);
void EnIshi_Update(EnIshi* this, GlobalContext* globalCtx);
void EnIshi_Draw(EnIshi* this, GlobalContext* globalCtx);
/*
const ActorInit En_Ishi_InitVars =
{
ACTOR_EN_ISHI,
ACTORTYPE_PROP,
ROOM,
FLAGS,
OBJECT_GAMEPLAY_FIELD_KEEP,
sizeof(EnIshi),
(ActorFunc)EnIshi_Init,
(ActorFunc)EnIshi_Destroy,
(ActorFunc)EnIshi_Update,
(ActorFunc)EnIshi_Draw,
};
*/
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/func_80A7E460.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/func_80A7E4D8.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/func_80A7E5A8.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/func_80A7E824.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/func_80A7EB10.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/func_80A7EC04.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/func_80A7ECF8.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/func_80A7ED60.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/func_80A7ED94.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/func_80A7EE1C.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/EnIshi_Init.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/EnIshi_Destroy.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/func_80A7F098.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/func_80A7F0A8.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/func_80A7F2F8.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/func_80A7F31C.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/func_80A7F3E8.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/func_80A7F514.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/EnIshi_Update.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/func_80A7F8A0.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/func_80A7F8CC.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ishi/EnIshi_Draw.s")

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#ifndef _Z_EN_ISHI_H_
#define _Z_EN_ISHI_H_
#include <ultra64.h>
#include <global.h>
typedef struct
{
/* 0x0000 */ Actor actor;
/* 0x014C */ char unk_14C[0x50];
} EnIshi; // size = 0x019C
extern const ActorInit En_Ishi_InitVars;
#endif