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First proper commit.
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14086 changed files with 1200489 additions and 1 deletions
2
src/overlays/actors/ovl_En_Ma1/overlay.cfg
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src/overlays/actors/ovl_En_Ma1/overlay.cfg
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ovl_En_Ma1
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z_en_ma1.c
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src/overlays/actors/ovl_En_Ma1/z_en_ma1.c
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src/overlays/actors/ovl_En_Ma1/z_en_ma1.c
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#include "z_en_ma1.h"
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#define ROOM 0x00
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#define FLAGS 0x02000039
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void EnMa1_Init(EnMa1* this, GlobalContext* globalCtx);
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void EnMa1_Destroy(EnMa1* this, GlobalContext* globalCtx);
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void EnMa1_Update(EnMa1* this, GlobalContext* globalCtx);
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void EnMa1_Draw(EnMa1* this, GlobalContext* globalCtx);
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/*
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const ActorInit En_Ma1_InitVars =
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{
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ACTOR_EN_MA1,
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ACTORTYPE_NPC,
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ROOM,
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FLAGS,
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OBJECT_MA1,
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sizeof(EnMa1),
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(ActorFunc)EnMa1_Init,
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(ActorFunc)EnMa1_Destroy,
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(ActorFunc)EnMa1_Update,
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(ActorFunc)EnMa1_Draw,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/func_80AA0690.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/func_80AA0778.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/func_80AA08C4.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/func_80AA0A0C.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/func_80AA0A84.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/func_80AA0AF4.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/func_80AA0B74.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/EnMa1_Init.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/EnMa1_Destroy.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/func_80AA0D88.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/func_80AA0EA0.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/func_80AA0EFC.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/func_80AA0F44.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/func_80AA106C.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/func_80AA10EC.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/func_80AA1150.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/func_80AA11C8.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/EnMa1_Update.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/func_80AA12BC.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/func_80AA1448.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Ma1/EnMa1_Draw.s")
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src/overlays/actors/ovl_En_Ma1/z_en_ma1.h
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src/overlays/actors/ovl_En_Ma1/z_en_ma1.h
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#ifndef _Z_EN_MA1_H_
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#define _Z_EN_MA1_H_
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#include <ultra64.h>
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#include <global.h>
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typedef struct
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{
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0xC4];
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} EnMa1; // size = 0x0210
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extern const ActorInit En_Ma1_InitVars;
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#endif
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