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First proper commit.
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14086 changed files with 1200489 additions and 1 deletions
2
src/overlays/actors/ovl_En_Sda/overlay.cfg
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src/overlays/actors/ovl_En_Sda/overlay.cfg
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ovl_En_Sda
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z_en_sda.c
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39
src/overlays/actors/ovl_En_Sda/z_en_sda.c
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src/overlays/actors/ovl_En_Sda/z_en_sda.c
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#include "z_en_sda.h"
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#define ROOM 0x00
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#define FLAGS 0x00000030
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void EnSda_Init(EnSda* this, GlobalContext* globalCtx);
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void EnSda_Destroy(EnSda* this, GlobalContext* globalCtx);
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void EnSda_Update(EnSda* this, GlobalContext* globalCtx);
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void EnSda_Draw(EnSda* this, GlobalContext* globalCtx);
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/*
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const ActorInit En_Sda_InitVars =
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{
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ACTOR_EN_SDA,
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ACTORTYPE_BOSS,
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ROOM,
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FLAGS,
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OBJECT_GAMEPLAY_KEEP,
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sizeof(EnSda),
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(ActorFunc)EnSda_Init,
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(ActorFunc)EnSda_Destroy,
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(ActorFunc)EnSda_Update,
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(ActorFunc)EnSda_Draw,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Sda/EnSda_Init.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Sda/EnSda_Destroy.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Sda/EnSda_Update.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Sda/EnSda_Draw.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Sda/func_80AF8F60.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Sda/func_80AF95C4.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Sda/func_80AF9C70.s")
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src/overlays/actors/ovl_En_Sda/z_en_sda.h
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src/overlays/actors/ovl_En_Sda/z_en_sda.h
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#ifndef _Z_EN_SDA_H_
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#define _Z_EN_SDA_H_
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#include <ultra64.h>
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#include <global.h>
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typedef struct
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{
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/* 0x0000 */ Actor actor;
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} EnSda; // size = 0x014C
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extern const ActorInit En_Sda_InitVars;
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#endif
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