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First proper commit.
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14086 changed files with 1200489 additions and 1 deletions
2
src/overlays/actors/ovl_En_Zl1/overlay.cfg
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src/overlays/actors/ovl_En_Zl1/overlay.cfg
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ovl_En_Zl1
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z_en_zl1.c
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src/overlays/actors/ovl_En_Zl1/z_en_zl1.c
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src/overlays/actors/ovl_En_Zl1/z_en_zl1.c
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#include "z_en_zl1.h"
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#define ROOM 0x00
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#define FLAGS 0x00000019
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void EnZl1_Init(EnZl1* this, GlobalContext* globalCtx);
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void EnZl1_Destroy(EnZl1* this, GlobalContext* globalCtx);
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void EnZl1_Update(EnZl1* this, GlobalContext* globalCtx);
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void EnZl1_Draw(EnZl1* this, GlobalContext* globalCtx);
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/*
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const ActorInit En_Zl1_InitVars =
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{
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ACTOR_EN_ZL1,
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ACTORTYPE_NPC,
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ROOM,
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FLAGS,
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OBJECT_ZL1,
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sizeof(EnZl1),
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(ActorFunc)EnZl1_Init,
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(ActorFunc)EnZl1_Destroy,
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(ActorFunc)EnZl1_Update,
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(ActorFunc)EnZl1_Draw,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Zl1/func_80B4AB40.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Zl1/EnZl1_Init.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Zl1/EnZl1_Destroy.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Zl1/func_80B4AE18.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Zl1/func_80B4AF18.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Zl1/func_80B4B010.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Zl1/func_80B4B240.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Zl1/func_80B4B7F4.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Zl1/func_80B4B834.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Zl1/func_80B4B874.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Zl1/func_80B4B8B4.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Zl1/func_80B4BBC4.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Zl1/func_80B4BC78.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Zl1/func_80B4BF2C.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Zl1/EnZl1_Update.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Zl1/func_80B4C340.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Zl1/func_80B4C400.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Zl1/EnZl1_Draw.s")
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src/overlays/actors/ovl_En_Zl1/z_en_zl1.h
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src/overlays/actors/ovl_En_Zl1/z_en_zl1.h
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#ifndef _Z_EN_ZL1_H_
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#define _Z_EN_ZL1_H_
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#include <ultra64.h>
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#include <global.h>
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typedef struct
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{
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0xC0];
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} EnZl1; // size = 0x020C
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extern const ActorInit En_Zl1_InitVars;
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#endif
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