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First proper commit.
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14086 changed files with 1200489 additions and 1 deletions
2
src/overlays/actors/ovl_Item_Shield/overlay.cfg
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src/overlays/actors/ovl_Item_Shield/overlay.cfg
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ovl_Item_Shield
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z_item_shield.c
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src/overlays/actors/ovl_Item_Shield/z_item_shield.c
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src/overlays/actors/ovl_Item_Shield/z_item_shield.c
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#include "z_item_shield.h"
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#define ROOM 0x00
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#define FLAGS 0x00000010
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void ItemShield_Init(ItemShield* this, GlobalContext* globalCtx);
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void ItemShield_Destroy(ItemShield* this, GlobalContext* globalCtx);
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void ItemShield_Update(ItemShield* this, GlobalContext* globalCtx);
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void ItemShield_Draw(ItemShield* this, GlobalContext* globalCtx);
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/*
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const ActorInit Item_Shield_InitVars =
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{
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ACTOR_ITEM_SHIELD,
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ACTORTYPE_ITEMACTION,
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ROOM,
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FLAGS,
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OBJECT_LINK_CHILD,
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sizeof(ItemShield),
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(ActorFunc)ItemShield_Init,
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(ActorFunc)ItemShield_Destroy,
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(ActorFunc)ItemShield_Update,
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(ActorFunc)ItemShield_Draw,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Item_Shield/func_80B86920.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Item_Shield/ItemShield_Init.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Item_Shield/ItemShield_Destroy.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Item_Shield/func_80B86AC8.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Item_Shield/func_80B86BC8.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Item_Shield/func_80B86CA8.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Item_Shield/func_80B86F68.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Item_Shield/ItemShield_Update.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Item_Shield/ItemShield_Draw.s")
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src/overlays/actors/ovl_Item_Shield/z_item_shield.h
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src/overlays/actors/ovl_Item_Shield/z_item_shield.h
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#ifndef _Z_ITEM_SHIELD_H_
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#define _Z_ITEM_SHIELD_H_
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#include <ultra64.h>
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#include <global.h>
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typedef struct
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{
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0xC0];
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} ItemShield; // size = 0x020C
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extern const ActorInit Item_Shield_InitVars;
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#endif
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