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First proper commit.
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14086 changed files with 1200489 additions and 1 deletions
2
src/overlays/actors/ovl_Magic_Dark/overlay.cfg
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src/overlays/actors/ovl_Magic_Dark/overlay.cfg
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ovl_Magic_Dark
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z_magic_dark.c
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38
src/overlays/actors/ovl_Magic_Dark/z_magic_dark.c
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src/overlays/actors/ovl_Magic_Dark/z_magic_dark.c
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#include "z_magic_dark.h"
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#define ROOM 0x00
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#define FLAGS 0x02000010
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void MagicDark_Init(MagicDark* this, GlobalContext* globalCtx);
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void MagicDark_Destroy(MagicDark* this, GlobalContext* globalCtx);
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void MagicDark_Update(MagicDark* this, GlobalContext* globalCtx);
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void MagicDark_Draw(MagicDark* this, GlobalContext* globalCtx);
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/*
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const ActorInit Magic_Dark_InitVars =
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{
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ACTOR_MAGIC_DARK,
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ACTORTYPE_ITEMACTION,
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ROOM,
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FLAGS,
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OBJECT_GAMEPLAY_KEEP,
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sizeof(MagicDark),
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(ActorFunc)MagicDark_Init,
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(ActorFunc)MagicDark_Destroy,
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(ActorFunc)MagicDark_Update,
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(ActorFunc)MagicDark_Draw,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Magic_Dark/MagicDark_Init.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Magic_Dark/MagicDark_Destroy.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Magic_Dark/func_80B874E4.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Magic_Dark/func_80B8772C.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Magic_Dark/MagicDark_Update.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Magic_Dark/func_80B87A18.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Magic_Dark/MagicDark_Draw.s")
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src/overlays/actors/ovl_Magic_Dark/z_magic_dark.h
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src/overlays/actors/ovl_Magic_Dark/z_magic_dark.h
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#ifndef _Z_MAGIC_DARK_H_
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#define _Z_MAGIC_DARK_H_
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#include <ultra64.h>
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#include <global.h>
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typedef struct
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{
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0x18];
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} MagicDark; // size = 0x0164
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extern const ActorInit Magic_Dark_InitVars;
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#endif
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