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First proper commit.

This commit is contained in:
Jack Walker 2020-03-17 00:31:30 -04:00
parent be78236d36
commit 087f561f77
14086 changed files with 1200489 additions and 1 deletions

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ovl_Magic_Fire
z_magic_fire.c

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#include "z_magic_fire.h"
#define ROOM 0x00
#define FLAGS 0x02000010
void MagicFire_Init(MagicFire* this, GlobalContext* globalCtx);
void MagicFire_Destroy(MagicFire* this, GlobalContext* globalCtx);
void MagicFire_Update(MagicFire* this, GlobalContext* globalCtx);
void MagicFire_Draw(MagicFire* this, GlobalContext* globalCtx);
/*
const ActorInit Magic_Fire_InitVars =
{
ACTOR_MAGIC_FIRE,
ACTORTYPE_ITEMACTION,
ROOM,
FLAGS,
OBJECT_GAMEPLAY_KEEP,
sizeof(MagicFire),
(ActorFunc)MagicFire_Init,
(ActorFunc)MagicFire_Destroy,
(ActorFunc)MagicFire_Update,
(ActorFunc)MagicFire_Draw,
};
*/
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Magic_Fire/MagicFire_Init.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Magic_Fire/MagicFire_Destroy.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Magic_Fire/func_80B88E3C.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Magic_Fire/MagicFire_Update.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Magic_Fire/MagicFire_Draw.s")

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#ifndef _Z_MAGIC_FIRE_H_
#define _Z_MAGIC_FIRE_H_
#include <ultra64.h>
#include <global.h>
typedef struct
{
/* 0x0000 */ Actor actor;
/* 0x014C */ char unk_14C[0x60];
} MagicFire; // size = 0x01AC
extern const ActorInit Magic_Fire_InitVars;
#endif