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First proper commit.
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14086 changed files with 1200489 additions and 1 deletions
2
src/overlays/actors/ovl_Magic_Fire/overlay.cfg
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src/overlays/actors/ovl_Magic_Fire/overlay.cfg
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ovl_Magic_Fire
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z_magic_fire.c
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34
src/overlays/actors/ovl_Magic_Fire/z_magic_fire.c
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src/overlays/actors/ovl_Magic_Fire/z_magic_fire.c
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#include "z_magic_fire.h"
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#define ROOM 0x00
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#define FLAGS 0x02000010
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void MagicFire_Init(MagicFire* this, GlobalContext* globalCtx);
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void MagicFire_Destroy(MagicFire* this, GlobalContext* globalCtx);
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void MagicFire_Update(MagicFire* this, GlobalContext* globalCtx);
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void MagicFire_Draw(MagicFire* this, GlobalContext* globalCtx);
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/*
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const ActorInit Magic_Fire_InitVars =
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{
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ACTOR_MAGIC_FIRE,
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ACTORTYPE_ITEMACTION,
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ROOM,
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FLAGS,
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OBJECT_GAMEPLAY_KEEP,
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sizeof(MagicFire),
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(ActorFunc)MagicFire_Init,
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(ActorFunc)MagicFire_Destroy,
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(ActorFunc)MagicFire_Update,
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(ActorFunc)MagicFire_Draw,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Magic_Fire/MagicFire_Init.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Magic_Fire/MagicFire_Destroy.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Magic_Fire/func_80B88E3C.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Magic_Fire/MagicFire_Update.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Magic_Fire/MagicFire_Draw.s")
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src/overlays/actors/ovl_Magic_Fire/z_magic_fire.h
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src/overlays/actors/ovl_Magic_Fire/z_magic_fire.h
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#ifndef _Z_MAGIC_FIRE_H_
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#define _Z_MAGIC_FIRE_H_
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#include <ultra64.h>
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#include <global.h>
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typedef struct
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{
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0x60];
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} MagicFire; // size = 0x01AC
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extern const ActorInit Magic_Fire_InitVars;
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#endif
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