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First proper commit.
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14086 changed files with 1200489 additions and 1 deletions
2
src/overlays/actors/ovl_Obj_Hamishi/overlay.cfg
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src/overlays/actors/ovl_Obj_Hamishi/overlay.cfg
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ovl_Obj_Hamishi
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z_obj_hamishi.c
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38
src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.c
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src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.c
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#include "z_obj_hamishi.h"
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#define ROOM 0x00
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#define FLAGS 0x00000000
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void ObjHamishi_Init(ObjHamishi* this, GlobalContext* globalCtx);
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void ObjHamishi_Destroy(ObjHamishi* this, GlobalContext* globalCtx);
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void ObjHamishi_Update(ObjHamishi* this, GlobalContext* globalCtx);
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void ObjHamishi_Draw(ObjHamishi* this, GlobalContext* globalCtx);
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/*
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const ActorInit Obj_Hamishi_InitVars =
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{
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ACTOR_OBJ_HAMISHI,
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ACTORTYPE_PROP,
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ROOM,
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FLAGS,
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OBJECT_GAMEPLAY_FIELD_KEEP,
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sizeof(ObjHamishi),
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(ActorFunc)ObjHamishi_Init,
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(ActorFunc)ObjHamishi_Destroy,
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(ActorFunc)ObjHamishi_Update,
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(ActorFunc)ObjHamishi_Draw,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hamishi/func_80B92F90.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hamishi/func_80B92FE8.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hamishi/func_80B93164.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hamishi/ObjHamishi_Init.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hamishi/ObjHamishi_Destroy.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hamishi/ObjHamishi_Update.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hamishi/ObjHamishi_Draw.s")
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src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.h
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src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.h
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#ifndef _Z_OBJ_HAMISHI_H_
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#define _Z_OBJ_HAMISHI_H_
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#include <ultra64.h>
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#include <global.h>
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typedef struct
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{
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0x5C];
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} ObjHamishi; // size = 0x01A8
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extern const ActorInit Obj_Hamishi_InitVars;
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#endif
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