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First proper commit.
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14086 changed files with 1200489 additions and 1 deletions
2
src/overlays/actors/ovl_Obj_Hsblock/overlay.cfg
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src/overlays/actors/ovl_Obj_Hsblock/overlay.cfg
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ovl_Obj_Hsblock
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z_obj_hsblock.c
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48
src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.c
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src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.c
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#include "z_obj_hsblock.h"
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#define ROOM 0x00
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#define FLAGS 0x00000000
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void ObjHsblock_Init(ObjHsblock* this, GlobalContext* globalCtx);
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void ObjHsblock_Destroy(ObjHsblock* this, GlobalContext* globalCtx);
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void ObjHsblock_Update(ObjHsblock* this, GlobalContext* globalCtx);
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void ObjHsblock_Draw(ObjHsblock* this, GlobalContext* globalCtx);
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/*
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const ActorInit Obj_Hsblock_InitVars =
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{
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ACTOR_OBJ_HSBLOCK,
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ACTORTYPE_BG,
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ROOM,
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FLAGS,
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OBJECT_D_HSBLOCK,
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sizeof(ObjHsblock),
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(ActorFunc)ObjHsblock_Init,
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(ActorFunc)ObjHsblock_Destroy,
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(ActorFunc)ObjHsblock_Update,
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(ActorFunc)ObjHsblock_Draw,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hsblock/func_80B93B60.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hsblock/func_80B93B68.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hsblock/func_80B93BF0.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hsblock/ObjHsblock_Init.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hsblock/ObjHsblock_Destroy.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hsblock/func_80B93D90.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hsblock/func_80B93DB0.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hsblock/func_80B93DF4.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hsblock/func_80B93E38.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hsblock/func_80B93E5C.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hsblock/ObjHsblock_Update.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Hsblock/ObjHsblock_Draw.s")
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src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.h
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src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.h
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#ifndef _Z_OBJ_HSBLOCK_H_
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#define _Z_OBJ_HSBLOCK_H_
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#include <ultra64.h>
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#include <global.h>
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typedef struct
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{
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0x1C];
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} ObjHsblock; // size = 0x0168
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extern const ActorInit Obj_Hsblock_InitVars;
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#endif
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