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First proper commit.
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14086 changed files with 1200489 additions and 1 deletions
2
src/overlays/actors/ovl_Obj_Lightswitch/overlay.cfg
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2
src/overlays/actors/ovl_Obj_Lightswitch/overlay.cfg
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ovl_Obj_Lightswitch
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z_obj_lightswitch.c
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68
src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.c
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src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.c
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#include "z_obj_lightswitch.h"
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#define ROOM 0x00
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#define FLAGS 0x00000010
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void ObjLightswitch_Init(ObjLightswitch* this, GlobalContext* globalCtx);
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void ObjLightswitch_Destroy(ObjLightswitch* this, GlobalContext* globalCtx);
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void ObjLightswitch_Update(ObjLightswitch* this, GlobalContext* globalCtx);
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void ObjLightswitch_Draw(ObjLightswitch* this, GlobalContext* globalCtx);
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/*
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const ActorInit Obj_Lightswitch_InitVars =
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{
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ACTOR_OBJ_LIGHTSWITCH,
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ACTORTYPE_SWITCH,
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ROOM,
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FLAGS,
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OBJECT_LIGHTSWITCH,
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sizeof(ObjLightswitch),
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(ActorFunc)ObjLightswitch_Init,
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(ActorFunc)ObjLightswitch_Destroy,
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(ActorFunc)ObjLightswitch_Update,
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(ActorFunc)ObjLightswitch_Draw,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/func_80B96BA0.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/func_80B96C3C.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/func_80B96D00.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/func_80B96D80.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/ObjLightswitch_Init.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/ObjLightswitch_Destroy.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/func_80B971A8.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/func_80B971D8.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/func_80B972B8.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/func_80B972D8.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/func_80B973C8.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/func_80B97400.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/func_80B97518.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/func_80B97540.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/func_80B97630.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/func_80B97648.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/func_80B97690.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/func_80B976A8.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/ObjLightswitch_Update.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/func_80B977D0.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/func_80B97B50.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Lightswitch/ObjLightswitch_Draw.s")
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15
src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.h
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src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.h
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#ifndef _Z_OBJ_LIGHTSWITCH_H_
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#define _Z_OBJ_LIGHTSWITCH_H_
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#include <ultra64.h>
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#include <global.h>
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typedef struct
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{
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0x78];
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} ObjLightswitch; // size = 0x01C4
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extern const ActorInit Obj_Lightswitch_InitVars;
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#endif
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