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First proper commit.
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14086 changed files with 1200489 additions and 1 deletions
2
src/overlays/actors/ovl_Obj_Makeoshihiki/overlay.cfg
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2
src/overlays/actors/ovl_Obj_Makeoshihiki/overlay.cfg
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ovl_Obj_Makeoshihiki
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z_obj_makeoshihiki.c
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#include "z_obj_makeoshihiki.h"
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#define ROOM 0x00
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#define FLAGS 0x00000020
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void ObjMakeoshihiki_Init(ObjMakeoshihiki* this, GlobalContext* globalCtx);
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void ObjMakeoshihiki_Draw(ObjMakeoshihiki* this, GlobalContext* globalCtx);
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/*
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const ActorInit Obj_Makeoshihiki_InitVars =
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{
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ACTOR_OBJ_MAKEOSHIHIKI,
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ACTORTYPE_PROP,
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ROOM,
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FLAGS,
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OBJECT_GAMEPLAY_DANGEON_KEEP,
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sizeof(ObjMakeoshihiki),
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(ActorFunc)ObjMakeoshihiki_Init,
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(ActorFunc)Actor_Noop,
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(ActorFunc)Actor_Noop,
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(ActorFunc)ObjMakeoshihiki_Draw,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Makeoshihiki/ObjMakeoshihiki_Init.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Makeoshihiki/ObjMakeoshihiki_Draw.s")
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#ifndef _Z_OBJ_MAKEOSHIHIKI_H_
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#define _Z_OBJ_MAKEOSHIHIKI_H_
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#include <ultra64.h>
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#include <global.h>
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typedef struct
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{
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/* 0x0000 */ Actor actor;
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} ObjMakeoshihiki; // size = 0x014C
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extern const ActorInit Obj_Makeoshihiki_InitVars;
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#endif
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