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First proper commit.

This commit is contained in:
Jack Walker 2020-03-17 00:31:30 -04:00
parent be78236d36
commit 087f561f77
14086 changed files with 1200489 additions and 1 deletions

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ovl_Obj_Mure
z_obj_mure.c

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#include "z_obj_mure.h"
#define ROOM 0x00
#define FLAGS 0x00000000
void ObjMure_Init(ObjMure* this, GlobalContext* globalCtx);
void ObjMure_Destroy(ObjMure* this, GlobalContext* globalCtx);
void ObjMure_Update(ObjMure* this, GlobalContext* globalCtx);
/*
const ActorInit Obj_Mure_InitVars =
{
ACTOR_OBJ_MURE,
ACTORTYPE_ITEMACTION,
ROOM,
FLAGS,
OBJECT_GAMEPLAY_KEEP,
sizeof(ObjMure),
(ActorFunc)ObjMure_Init,
(ActorFunc)ObjMure_Destroy,
(ActorFunc)ObjMure_Update,
NULL,
};
*/
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/func_80B98AA0.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/func_80B98B1C.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/ObjMure_Init.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/ObjMure_Destroy.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/func_80B98C88.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/func_80B98CB4.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/func_80B98D18.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/func_80B98F38.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/func_80B990BC.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/func_80B9910C.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/func_80B99204.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/func_80B99224.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/func_80B992E4.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/func_80B992F8.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/func_80B99358.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/func_80B9942C.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/func_80B995A4.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/func_80B997CC.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/func_80B99950.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Mure/ObjMure_Update.s")

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#ifndef _Z_OBJ_MURE_H_
#define _Z_OBJ_MURE_H_
#include <ultra64.h>
#include <global.h>
typedef struct
{
/* 0x0000 */ Actor actor;
/* 0x014C */ char unk_14C[0x60];
} ObjMure; // size = 0x01AC
extern const ActorInit Obj_Mure_InitVars;
#endif