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First proper commit.

This commit is contained in:
Jack Walker 2020-03-17 00:31:30 -04:00
parent be78236d36
commit 087f561f77
14086 changed files with 1200489 additions and 1 deletions

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ovl_Obj_Switch
z_obj_switch.c

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#include "z_obj_switch.h"
#define ROOM 0x00
#define FLAGS 0x00000010
void ObjSwitch_Init(ObjSwitch* this, GlobalContext* globalCtx);
void ObjSwitch_Destroy(ObjSwitch* this, GlobalContext* globalCtx);
void ObjSwitch_Update(ObjSwitch* this, GlobalContext* globalCtx);
void ObjSwitch_Draw(ObjSwitch* this, GlobalContext* globalCtx);
/*
const ActorInit Obj_Switch_InitVars =
{
ACTOR_OBJ_SWITCH,
ACTORTYPE_SWITCH,
ROOM,
FLAGS,
OBJECT_GAMEPLAY_DANGEON_KEEP,
sizeof(ObjSwitch),
(ActorFunc)ObjSwitch_Init,
(ActorFunc)ObjSwitch_Destroy,
(ActorFunc)ObjSwitch_Update,
(ActorFunc)ObjSwitch_Draw,
};
*/
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9D210.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9D294.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9D31C.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9D3B8.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9D4D8.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9D54C.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9D5F8.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9D680.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/ObjSwitch_Init.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/ObjSwitch_Destroy.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9DA48.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9DA64.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9DBD8.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9DBF0.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9DCB0.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9DCD4.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9DE20.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9DE38.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9DF1C.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9DF8C.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9DF9C.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9DFF0.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E004.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E06C.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E084.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E100.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E118.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E1D8.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E1F0.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E280.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E2A8.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E3DC.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E3F4.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E47C.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E4A8.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E56C.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E584.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/ObjSwitch_Update.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E748.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E788.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E7B4.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/func_80B9E904.s")
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Switch/ObjSwitch_Draw.s")

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#ifndef _Z_OBJ_SWITCH_H_
#define _Z_OBJ_SWITCH_H_
#include <ultra64.h>
#include <global.h>
typedef struct
{
/* 0x0000 */ Actor actor;
/* 0x014C */ char unk_14C[0x10C];
} ObjSwitch; // size = 0x0258
extern const ActorInit Obj_Switch_InitVars;
#endif