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Enable int-conversion warnings and fix all current instances (#1280)
* Enable int-conversion warnings for gcc/clang * Fix all current int-conversion warnings * Run format.sh * Apply review suggestions
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5299208291
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08c8126ba5
46 changed files with 225 additions and 224 deletions
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@ -407,10 +407,10 @@ s32 AudioLoad_SyncLoadSample(SoundFontSample* sample, s32 fontId) {
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}
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if (sample->medium == MEDIUM_UNK) {
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AudioLoad_SyncDmaUnkMedium(sample->sampleAddr, sampleAddr, sample->size,
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AudioLoad_SyncDmaUnkMedium((u32)sample->sampleAddr, sampleAddr, sample->size,
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gAudioContext.sampleBankTable->unkMediumParam);
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} else {
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AudioLoad_SyncDma(sample->sampleAddr, sampleAddr, sample->size, sample->medium);
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AudioLoad_SyncDma((u32)sample->sampleAddr, sampleAddr, sample->size, sample->medium);
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}
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sample->medium = MEDIUM_RAM;
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sample->sampleAddr = sampleAddr;
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@ -600,7 +600,7 @@ u32 AudioLoad_TrySyncLoadSampleBank(u32 sampleBankId, u32* outMedium, s32 noLoad
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AudioLoad_SetSampleFontLoadStatus(realTableId, LOAD_STATUS_COMPLETE);
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}
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*outMedium = MEDIUM_RAM;
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return ramAddr;
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return (u32)ramAddr;
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}
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cachePolicy = sampleBankTable->entries[sampleBankId].cachePolicy;
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@ -612,7 +612,7 @@ u32 AudioLoad_TrySyncLoadSampleBank(u32 sampleBankId, u32* outMedium, s32 noLoad
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ramAddr = AudioLoad_SyncLoad(SAMPLE_TABLE, sampleBankId, &noLoad);
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if (ramAddr != NULL) {
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*outMedium = MEDIUM_RAM;
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return ramAddr;
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return (u32)ramAddr;
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}
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*outMedium = sampleBankTable->entries[sampleBankId].medium;
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@ -809,10 +809,10 @@ void AudioLoad_RelocateFont(s32 fontId, SoundFontData* fontDataStartAddr, Sample
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s32 numDrums = gAudioContext.soundFonts[fontId].numDrums;
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s32 numInstruments = gAudioContext.soundFonts[fontId].numInstruments;
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s32 numSfx = gAudioContext.soundFonts[fontId].numSfx;
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void** fontData = (void**)fontDataStartAddr;
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u32* fontData = (u32*)fontDataStartAddr;
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// Relocate an offset (relative to the start of the font data) to a pointer (a ram address)
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#define RELOC_TO_RAM(offset) (void*)((u32)(offset) + (u32)(fontDataStartAddr))
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#define RELOC_TO_RAM(offset) ((u32)(offset) + (u32)(fontDataStartAddr))
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// Drums relocation
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@ -828,19 +828,19 @@ void AudioLoad_RelocateFont(s32 fontId, SoundFontData* fontDataStartAddr, Sample
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// Loop through the drum offsets
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for (i = 0; i < numDrums; i++) {
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// Get the i'th drum offset
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soundOffset = ((Drum**)fontData[0])[i];
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soundOffset = (u32)((Drum**)fontData[0])[i];
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// Some drum data entries are empty, represented by an offset of 0 in the list of drum offsets
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if (soundOffset != 0) {
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soundOffset = RELOC_TO_RAM(soundOffset);
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((Drum**)fontData[0])[i] = drum = soundOffset;
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((Drum**)fontData[0])[i] = drum = (Drum*)soundOffset;
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// The drum may be in the list multiple times and already relocated
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if (!drum->isRelocated) {
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AudioLoad_RelocateSample(&drum->sound, fontDataStartAddr, sampleBankReloc);
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soundOffset = drum->envelope;
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drum->envelope = RELOC_TO_RAM(soundOffset);
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soundOffset = (u32)drum->envelope;
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drum->envelope = (AdsrEnvelope*)RELOC_TO_RAM(soundOffset);
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drum->isRelocated = true;
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}
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@ -862,15 +862,12 @@ void AudioLoad_RelocateFont(s32 fontId, SoundFontData* fontDataStartAddr, Sample
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// Loop through the sound effects
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for (i = 0; i < numSfx; i++) {
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// Get a pointer to the i'th sound effect
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soundOffset = ((SoundFontSound*)fontData[1]) + i;
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soundOffset = (u32)(((SoundFontSound*)fontData[1]) + i);
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sfx = (SoundFontSound*)soundOffset;
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// Check for NULL (note: the pointer is guaranteed to be in fontData and can never be NULL)
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if ((SoundFontSound*)soundOffset != NULL) {
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sfx = soundOffset;
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if ((u32)sfx->sample != 0) {
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AudioLoad_RelocateSample(sfx, fontDataStartAddr, sampleBankReloc);
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}
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if ((sfx != NULL) && ((u32)sfx->sample != 0)) {
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AudioLoad_RelocateSample(sfx, fontDataStartAddr, sampleBankReloc);
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}
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}
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}
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@ -887,9 +884,9 @@ void AudioLoad_RelocateFont(s32 fontId, SoundFontData* fontDataStartAddr, Sample
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// Loop through the instruments
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for (i = 2; i <= 2 + numInstruments - 1; i++) {
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// Some instrument data entries are empty, represented by an offset of 0 in the list of instrument offsets
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if ((u32)fontData[i] != 0) {
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if (fontData[i] != 0) {
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fontData[i] = RELOC_TO_RAM(fontData[i]);
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inst = fontData[i];
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inst = (Instrument*)fontData[i];
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// The instrument may be in the list multiple times and already relocated
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if (!inst->isRelocated) {
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@ -906,8 +903,8 @@ void AudioLoad_RelocateFont(s32 fontId, SoundFontData* fontDataStartAddr, Sample
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AudioLoad_RelocateSample(&inst->highNotesSound, fontDataStartAddr, sampleBankReloc);
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}
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soundOffset = inst->envelope;
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inst->envelope = RELOC_TO_RAM(soundOffset);
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soundOffset = (u32)inst->envelope;
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inst->envelope = (AdsrEnvelope*)RELOC_TO_RAM(soundOffset);
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inst->isRelocated = true;
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}
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@ -1221,9 +1218,9 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
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AudioHeap_ResetStep();
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// Initialize audio tables
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AudioLoad_InitTable(gAudioContext.sequenceTable, _AudioseqSegmentRomStart, 0);
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AudioLoad_InitTable(gAudioContext.soundFontTable, _AudiobankSegmentRomStart, 0);
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AudioLoad_InitTable(gAudioContext.sampleBankTable, _AudiotableSegmentRomStart, 0);
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AudioLoad_InitTable(gAudioContext.sequenceTable, (u32)_AudioseqSegmentRomStart, 0);
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AudioLoad_InitTable(gAudioContext.soundFontTable, (u32)_AudiobankSegmentRomStart, 0);
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AudioLoad_InitTable(gAudioContext.sampleBankTable, (u32)_AudiotableSegmentRomStart, 0);
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numFonts = gAudioContext.soundFontTable->numEntries;
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gAudioContext.soundFonts = AudioHeap_Alloc(&gAudioContext.initPool, numFonts * sizeof(SoundFont));
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@ -1285,7 +1282,7 @@ s32 AudioLoad_SlowLoadSample(s32 fontId, s32 instId, s8* status) {
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slowLoad->state = SLOW_LOAD_STATE_START;
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slowLoad->bytesRemaining = ALIGN16(sample->size);
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slowLoad->ramAddr = slowLoad->curRamAddr;
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slowLoad->curDevAddr = sample->sampleAddr;
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slowLoad->curDevAddr = (u32)sample->sampleAddr;
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slowLoad->medium = sample->medium;
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slowLoad->seqOrFontId = fontId;
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slowLoad->instId = instId;
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@ -1577,7 +1574,7 @@ void AudioLoad_FinishAsyncLoad(AudioAsyncLoad* asyncLoad) {
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break;
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}
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doneMsg = asyncLoad->retMsg;
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doneMsg = (OSMesg)asyncLoad->retMsg;
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if (1) {}
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asyncLoad->status = 0;
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osSendMesg(asyncLoad->retQueue, doneMsg, OS_MESG_NOBLOCK);
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