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Enable int-conversion warnings and fix all current instances (#1280)

* Enable int-conversion warnings for gcc/clang

* Fix all current int-conversion warnings

* Run format.sh

* Apply review suggestions
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Roman971 2022-06-16 02:15:44 +02:00 committed by GitHub
parent 5299208291
commit 08c8126ba5
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46 changed files with 225 additions and 224 deletions

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@ -370,9 +370,9 @@ void Play_Init(GameState* thisx) {
osSyncPrintf("ZELDA ALLOC SIZE=%x\n", THA_GetSize(&this->state.tha));
zAllocSize = THA_GetSize(&this->state.tha);
zAlloc = GameState_Alloc(&this->state, zAllocSize, "../z_play.c", 2918);
zAlloc = (u32)GameState_Alloc(&this->state, zAllocSize, "../z_play.c", 2918);
zAllocAligned = (zAlloc + 8) & ~0xF;
ZeldaArena_Init(zAllocAligned, zAllocSize - zAllocAligned + zAlloc);
ZeldaArena_Init((void*)zAllocAligned, zAllocSize - zAllocAligned + zAlloc);
// "Zelda Heap"
osSyncPrintf("ゼルダヒープ %08x-%08x\n", zAllocAligned,
(s32)(zAllocAligned + zAllocSize) - (s32)(zAllocAligned - zAlloc));