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Match the rest of z_onepointdemo.c (#1739)

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cadmic 2024-02-09 10:26:20 -08:00 committed by GitHub
parent ea17b9619e
commit 097db907ca
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@ -5128,7 +5128,8 @@ s32 OnePointCutscene_RemoveCamera(PlayState* play, s16 subCamId) {
#define vChildCamId temp2 #define vChildCamId temp2
#define vSubCamStatus temp1 #define vSubCamStatus temp1
#define vCurCamId temp2 #define vCurCamId temp2
#define vNextCamId temp1 #define vNextCamId temp3
#define vParentCamId temp1
/** /**
* Creates a cutscene subcamera with the specified ID, duration, and targeted actor. The camera is placed into the * Creates a cutscene subcamera with the specified ID, duration, and targeted actor. The camera is placed into the
@ -5136,10 +5137,11 @@ s32 OnePointCutscene_RemoveCamera(PlayState* play, s16 subCamId) {
* queue. * queue.
*/ */
s16 OnePointCutscene_Init(PlayState* play, s16 csId, s16 timer, Actor* actor, s16 parentCamId) { s16 OnePointCutscene_Init(PlayState* play, s16 csId, s16 timer, Actor* actor, s16 parentCamId) {
Camera* subCam;
s16 subCamId;
s16 temp1; s16 temp1;
s16 temp2; s16 temp2;
s16 subCamId; s16 temp3;
Camera* subCam;
if (parentCamId == CAM_ID_NONE) { if (parentCamId == CAM_ID_NONE) {
parentCamId = play->activeCamId; parentCamId = play->activeCamId;
@ -5186,15 +5188,12 @@ s16 OnePointCutscene_Init(PlayState* play, s16 csId, s16 timer, Actor* actor, s1
vNextCamId = play->cameraPtrs[subCamId]->childCamId; vNextCamId = play->cameraPtrs[subCamId]->childCamId;
while (vNextCamId >= CAM_ID_SUB_FIRST) { while (vNextCamId >= CAM_ID_SUB_FIRST) {
s16 nextCsId = play->cameraPtrs[vNextCamId]->csId; if ((play->cameraPtrs[vNextCamId]->csId / 100) < (play->cameraPtrs[subCamId]->csId / 100)) {
s16 thisCsId = play->cameraPtrs[subCamId]->csId;
if ((nextCsId / 100) < (thisCsId / 100)) {
PRINTF(VT_COL(YELLOW, BLACK) "onepointdemo camera[%d]: killed 'coz low priority (%d < %d)\n" VT_RST, PRINTF(VT_COL(YELLOW, BLACK) "onepointdemo camera[%d]: killed 'coz low priority (%d < %d)\n" VT_RST,
vNextCamId, nextCsId, thisCsId); vNextCamId, play->cameraPtrs[vNextCamId]->csId, play->cameraPtrs[subCamId]->csId);
if (play->cameraPtrs[vNextCamId]->csId != 5010) { if (play->cameraPtrs[vNextCamId]->csId != 5010) {
if ((vNextCamId = OnePointCutscene_RemoveCamera(play, vNextCamId)) != CAM_ID_NONE) { if ((vParentCamId = OnePointCutscene_RemoveCamera(play, vNextCamId)) != CAM_ID_NONE) {
Play_ChangeCameraStatus(play, vNextCamId, CAM_STAT_ACTIVE); Play_ChangeCameraStatus(play, vParentCamId, CAM_STAT_ACTIVE);
} }
} else { } else {
vCurCamId = vNextCamId; vCurCamId = vNextCamId;
@ -5241,10 +5240,13 @@ s32 OnePointCutscene_Attention(PlayState* play, Actor* actor) {
s32 temp2; s32 temp2;
s32 timer; s32 timer;
#if OOT_DEBUG
if (sDisableAttention) { if (sDisableAttention) {
PRINTF(VT_COL(YELLOW, BLACK) "actor attention demo camera: canceled by other camera\n" VT_RST); PRINTF(VT_COL(YELLOW, BLACK) "actor attention demo camera: canceled by other camera\n" VT_RST);
return CAM_ID_NONE; return CAM_ID_NONE;
} }
#endif
sUnused = -1; sUnused = -1;
parentCam = play->cameraPtrs[CAM_ID_MAIN]; parentCam = play->cameraPtrs[CAM_ID_MAIN];