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Match 5 more functions in z_player.c and improve the others (#559)

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Roman971 2020-12-23 05:37:42 +01:00 committed by GitHub
parent e4b84365ff
commit 09ddf4f71e
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7 changed files with 90 additions and 948 deletions

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@ -914,7 +914,7 @@ typedef struct GlobalContext {
/* 0x11D30 */ s16 unk_11D30[2];
/* 0x11D34 */ u8 nbTransitionActors;
/* 0x11D38 */ TransitionActorEntry* transitionActorList;
/* 0x11D3C */ void (*playerInit)(Player* player, struct GlobalContext* globalCtx, SkeletonHeader* skelHeader);
/* 0x11D3C */ void (*playerInit)(Player* player, struct GlobalContext* globalCtx, FlexSkeletonHeader* skelHeader);
/* 0x11D40 */ void (*playerUpdate)(Player* player, struct GlobalContext* globalCtx, Input* input);
/* 0x11D44 */ s32 (*isPlayerDroppingFish)(struct GlobalContext* globalCtx);
/* 0x11D48 */ s32 (*startPlayerFishing)(struct GlobalContext* globalCtx);