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Fix the format of some overlay textures (#1030)
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12 changed files with 16 additions and 16 deletions
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@ -1,6 +1,6 @@
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<Root>
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<File Name="ovl_Magic_Fire" BaseAddress="0x80B88D70" RangeStart="0xB90" RangeEnd="0x21E0">
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<Texture Name="sTex" OutName="dins_fire" Format="ia8" Width="64" Height="64" Offset="0xB90"/>
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<Texture Name="sTex" OutName="dins_fire" Format="i8" Width="64" Height="64" Offset="0xB90"/>
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<Array Name="sSphereVtx" Count="76" Offset="0x1B90">
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<Vtx/>
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</Array>
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