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ovl_Magic_Dark (#495)
* merge upstream * Merge upstream * Small formatting * Data section * MagicDark_Draw * Gross match of func_80B874E4 * Add func_8005A9CC to functions.h * Work on func_80B87A18 * func_80B8772C * Remove comment * Work on func_80B87A18 * Correct fp constant * Add regalloc comment ;( * Move negatives to numbers * Stupid casts >:( * Use this->actor when possible * It's so close * Use cast + 0xFF * func_80B87A18 * Delete asm and replace globalCtx2 * Update spec * static everything * Name scale * Use decimal for alpha * Name some stuff * Delete reloc * Name orbOffset * Name some functions * Make unused data colors (because it probably is) * Change >= to > * Use clamps * Name MagicDark_DimLighting * Name gfx * Rename prototype params * Cleanup * Funny cast Co-authored-by: Ethan Roseman <ethteck@gmail.com>
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14 changed files with 328 additions and 858 deletions
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@ -768,6 +768,7 @@ s32 func_8005A77C(Camera* camera, s16 button);
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// ? func_8005A8C4(?);
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s16 func_8005A948(Camera* camera);
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Vec3s* func_8005A970(Vec3s*, Camera*);
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s16 func_8005A9CC(s32 arg0);
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s16 func_8005A9F4(Camera* camera);
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s32 func_8005AA1C(Camera* camera, s32, s16, s32);
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s32 Camera_SetParam(Camera*, s32, void*);
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