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ovl_Magic_Dark (#495)
* merge upstream * Merge upstream * Small formatting * Data section * MagicDark_Draw * Gross match of func_80B874E4 * Add func_8005A9CC to functions.h * Work on func_80B87A18 * func_80B8772C * Remove comment * Work on func_80B87A18 * Correct fp constant * Add regalloc comment ;( * Move negatives to numbers * Stupid casts >:( * Use this->actor when possible * It's so close * Use cast + 0xFF * func_80B87A18 * Delete asm and replace globalCtx2 * Update spec * static everything * Name scale * Use decimal for alpha * Name some stuff * Delete reloc * Name orbOffset * Name some functions * Make unused data colors (because it probably is) * Change >= to > * Use clamps * Name MagicDark_DimLighting * Name gfx * Rename prototype params * Cleanup * Funny cast Co-authored-by: Ethan Roseman <ethteck@gmail.com>
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14 changed files with 328 additions and 858 deletions
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@ -37,7 +37,7 @@ extern u32 D_04004298;
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extern u8 D_04006020[];
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extern Gfx D_0400C820[];
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extern u32 D_0400CB70;
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extern u32 D_04010130;
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extern Gfx D_04010130[];
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extern Gfx D_04015720[];
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extern Gfx D_04015760[];
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//extern ? D_0401A0B0;
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