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gameplay_dangeon_keep (#665)

* xml done

* add references in

* missed a few

* newline

* review
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fig02 2021-02-12 18:33:55 -05:00 committed by GitHub
parent 61dacd0882
commit 0a1c16d440
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46 changed files with 212 additions and 162 deletions

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@ -4091,7 +4091,7 @@ void func_80035844(Vec3f* arg0, Vec3f* arg1, s16* arg2, s32 arg3) {
* Spawns En_Part (Dissipating Flames) actor as a child of the given actor.
*/
Actor* func_800358DC(Actor* actor, Vec3f* spawnPos, Vec3s* spawnRot, f32* arg3, s32 timer, s16* unused,
GlobalContext* globalCtx, s16 params, s32 arg8) {
GlobalContext* globalCtx, s16 params, s32 arg8) {
EnPart* spawnedEnPart;
spawnedEnPart =