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gameplay_dangeon_keep (#665)

* xml done

* add references in

* missed a few

* newline

* review
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fig02 2021-02-12 18:33:55 -05:00 committed by GitHub
parent 61dacd0882
commit 0a1c16d440
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46 changed files with 212 additions and 162 deletions

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@ -1163,7 +1163,7 @@ s32 DemoIm_OverrideLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList
if ((*unk_2D0 != 0) && (limbIndex == 15)) {
*dList = D_0600EDE8;
}
return false;
}
@ -1202,8 +1202,8 @@ void func_80987658(DemoIm* this, GlobalContext* globalCtx) {
gDPSetEnvColor(POLY_OPA_DISP++, 0, 0, 0, 255);
gSPSegment(POLY_OPA_DISP++, 0x0C, &D_80116280[2]);
SkelAnime_DrawFlexOpa(globalCtx, skelAnime->skeleton, skelAnime->jointTable, skelAnime->dListCount, DemoIm_OverrideLimbDraw,
DemoIm_PostLimbDraw, this);
SkelAnime_DrawFlexOpa(globalCtx, skelAnime->skeleton, skelAnime->jointTable, skelAnime->dListCount,
DemoIm_OverrideLimbDraw, DemoIm_PostLimbDraw, this);
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_demo_im.c", 925);
}