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gameplay_dangeon_keep (#665)
* xml done * add references in * missed a few * newline * review
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46 changed files with 212 additions and 162 deletions
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@ -215,7 +215,8 @@ void EnCs_HandleTalking(EnCs* this, GlobalContext* globalCtx) {
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} else {
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func_8002F374(globalCtx, &this->actor, &sp2A, &sp28);
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if ((sp2A >= 0) && (sp2A <= 320) && (sp28 >= 0) && (sp28 <= 240) && (func_8002F2CC(&this->actor, globalCtx, 100.0f))) {
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if ((sp2A >= 0) && (sp2A <= 320) && (sp28 >= 0) && (sp28 <= 240) &&
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(func_8002F2CC(&this->actor, globalCtx, 100.0f))) {
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this->actor.textId = EnCs_GetTextID(this, globalCtx);
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}
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}
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