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gameplay_dangeon_keep (#665)

* xml done

* add references in

* missed a few

* newline

* review
This commit is contained in:
fig02 2021-02-12 18:33:55 -05:00 committed by GitHub
parent 61dacd0882
commit 0a1c16d440
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GPG key ID: 4AEE18F83AFDEB23
46 changed files with 212 additions and 162 deletions

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@ -599,8 +599,8 @@ void func_80A3F908(EnGo* this, GlobalContext* globalCtx) {
isUnkCondition =
func_80A3ED24(globalCtx, this, &this->unk_1E0, float1, EnGo_GetTextID, EnGo_SetFlagsGetStates);
} else {
isUnkCondition =
func_800343CC(globalCtx, &this->actor, &this->unk_1E0.unk_00, float1, EnGo_GetTextID, EnGo_SetFlagsGetStates);
isUnkCondition = func_800343CC(globalCtx, &this->actor, &this->unk_1E0.unk_00, float1, EnGo_GetTextID,
EnGo_SetFlagsGetStates);
}
if (((this->actor.params & 0xF0) == 0x90) && (isUnkCondition == true)) {