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Some actor.c docs (in preparation for en_test) (#820)

* renames

* format

* format functions.h

* clean

* arg name

* remove asm
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fig02 2021-06-21 19:51:04 -04:00 committed by GitHub
parent 7984c1c514
commit 0a35c752e7
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109 changed files with 424 additions and 359 deletions

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@ -886,7 +886,7 @@ void BossFd2_CollisionCheck(BossFd2* this, GlobalContext* globalCtx) {
this->work[FD2_INVINC_TIMER] = 30000;
Audio_SetBGM(0x100100FF);
Audio_PlayActorSound2(&this->actor, NA_SE_EN_VALVAISA_DEAD);
func_80032C7C(globalCtx, &this->actor);
Enemy_StartFinishingBlow(globalCtx, &this->actor);
} else if (damage) {
BossFd2_SetupDamaged(this, globalCtx);
this->work[FD2_DAMAGE_FLASH_TIMER] = 10;