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Some actor.c docs (in preparation for en_test) (#820)

* renames

* format

* format functions.h

* clean

* arg name

* remove asm
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fig02 2021-06-21 19:51:04 -04:00 committed by GitHub
parent 7984c1c514
commit 0a35c752e7
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109 changed files with 424 additions and 359 deletions

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@ -150,7 +150,7 @@ s32 EnFw_CheckCollider(EnFw* this, GlobalContext* globalCtx) {
this->collider.base.acFlags &= ~AC_HIT;
if (Actor_ApplyDamage(&this->actor) <= 0) {
if (this->actor.parent->colChkInfo.health <= 8) {
func_80032C7C(globalCtx, &this->actor);
Enemy_StartFinishingBlow(globalCtx, &this->actor);
this->actor.parent->colChkInfo.health = 0;
} else {
this->actor.parent->colChkInfo.health -= 8;