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Some actor.c docs (in preparation for en_test) (#820)

* renames

* format

* format functions.h

* clean

* arg name

* remove asm
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fig02 2021-06-21 19:51:04 -04:00 committed by GitHub
parent 7984c1c514
commit 0a35c752e7
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109 changed files with 424 additions and 359 deletions

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@ -888,7 +888,7 @@ void EnPeehat_Adult_CollisionCheck(EnPeehat* this, GlobalContext* globalCtx) {
this->colJntSph.base.acFlags &= ~AC_HIT;
} else if (this->colJntSph.base.acFlags & AC_HIT) {
this->colJntSph.base.acFlags &= ~AC_HIT;
func_8003573C(&this->actor, &this->colJntSph, 1);
Actor_SetDropFlagJntSph(&this->actor, &this->colJntSph, 1);
if (this->actor.colChkInfo.damageEffect == PEAHAT_DMG_EFF_NUT ||
this->actor.colChkInfo.damageEffect == PEAHAT_DMG_EFF_LIGHT_ICE_ARROW) {
return;