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Syms DMA Entries Extraction Support (#1708)

* Archive compression support + small cleanups

* UNSET spec and PR comment

* UNSET -> SYMS

* Syms comment

* PR review

* remove stderr

* Format

* format2

* Remove trailing ,s
This commit is contained in:
Derek Hensley 2024-02-12 17:10:20 -08:00 committed by GitHub
parent 6c405b6ea3
commit 0ac4448d99
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GPG key ID: B5690EEEBB952194
6 changed files with 35 additions and 14 deletions

View file

@ -8,7 +8,6 @@ from __future__ import annotations
import argparse
from pathlib import Path
import dataclasses
import struct
import time
import multiprocessing
import multiprocessing.pool
@ -28,6 +27,7 @@ class RomSegment:
vrom_start: int
vrom_end: int
is_compressed: bool
is_syms: bool
data: memoryview | None
data_async: multiprocessing.pool.AsyncResult | None
@ -92,6 +92,7 @@ def compress_rom(
dma_entry.vrom_start,
dma_entry.vrom_end,
is_compressed,
dma_entry.is_syms(),
segment_data,
segment_data_async,
)
@ -167,17 +168,23 @@ def compress_rom(
assert i <= len(compressed_rom_data)
compressed_rom_data[segment_rom_start:i] = segment.data
rom_offset = segment_rom_end
if segment.is_syms:
segment_rom_start = 0xFFFFFFFF
segment_rom_end = 0xFFFFFFFF
elif not segment.is_compressed:
segment_rom_end = 0
compressed_rom_dma_entries.append(
dmadata.DmaEntry(
segment.vrom_start,
segment.vrom_end,
segment_rom_start,
segment_rom_end if segment.is_compressed else 0,
segment_rom_end,
)
)
rom_offset = segment_rom_end
assert rom_offset == compressed_rom_size
# Pad the compressed rom with the pattern matching the baseroms
for i in range(compressed_rom_size, compressed_rom_size_padded):

View file

@ -5,11 +5,11 @@
from __future__ import annotations
import argparse
import hashlib
import io
import struct
from pathlib import Path
import argparse
import struct
import crunch64
import ipl3checksum
@ -67,7 +67,7 @@ def decompress_rom(
v_end = dma_entry.vrom_end
p_start = dma_entry.rom_start
p_end = dma_entry.rom_end
if p_start == 0xFFFFFFFF and p_end == 0xFFFFFFFF:
if dma_entry.is_syms():
new_dmadata.append(dma_entry)
continue
if dma_entry.is_compressed():
@ -160,9 +160,9 @@ def find_baserom(version: str) -> Path | None:
def main():
parser = argparse.ArgumentParser(
description="Convert a rom that uses dmadata to an uncompressed one."
parser = argparse.ArgumentParser(description=description)
)
parser.add_argument(
"version",
help="Version of the game to decompress.",
@ -245,7 +245,7 @@ def main():
exit(1)
# Write out our new ROM
print(f"Writing new ROM {uncompressed_path}.")
print(f"Writing new ROM {uncompressed_path}...")
uncompressed_path.write_bytes(file_content)
print("Done!")

View file

@ -58,6 +58,14 @@ class DmaEntry:
def is_compressed(self) -> bool:
return self.rom_end != 0
def is_syms(self) -> bool:
"""
"SYMS" DMA entries describe segments that are always filled with 0's in the ROM.
The DMA entry has both rom_start and rom_end set to 0xFFFFFFFF, where the actual rom start and end is given by vrom_start and vrom_end instead.
These zeroed segments are used to record the offsets/sizes of subfiles in compressed yaz0 archive files but are not used by the game directly.
"""
return self.rom_start == 0xFFFFFFFF and self.rom_end == 0xFFFFFFFF
DMA_ENTRY_END = DmaEntry(0, 0, 0, 0)

View file

@ -56,12 +56,15 @@ def main():
args.output_dir.mkdir(parents=True, exist_ok=True)
for dma_name, dma_entry in zip(dma_names, dma_entries):
if dma_entry.is_compressed():
if dma_entry.is_syms():
segment_rom_start = dma_entry.vrom_start
elif not dma_entry.is_compressed():
segment_rom_start = dma_entry.rom_start
else: # Segment compressed
print(f"Error: segment {dma_name} is compressed", file=sys.stderr)
exit(1)
segment_rom_start = dma_entry.rom_start
segment_rom_end = dma_entry.rom_start + (
segment_rom_end = segment_rom_start + (
dma_entry.vrom_end - dma_entry.vrom_start
)

View file

@ -85,6 +85,8 @@ static bool parse_flags(char *str, unsigned int *flags)
f |= FLAG_RAW;
else if (strcmp(str, "NOLOAD") == 0)
f |= FLAG_NOLOAD;
else if (strcmp(str, "SYMS") == 0)
f |= FLAG_SYMS;
else
return false;

View file

@ -28,6 +28,7 @@ enum {
FLAG_OBJECT = (1 << 1),
FLAG_RAW = (1 << 2),
FLAG_NOLOAD = (1 << 3),
FLAG_SYMS = (1 << 4)
};
struct Include {