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[PAL N64] Match z_message.c (#2202)

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cadmic 2024-09-25 14:41:08 -07:00 committed by GitHub
parent 8ff4faa084
commit 0acaed6d17
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GPG key ID: B5690EEEBB952194
2 changed files with 51 additions and 7 deletions

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@ -6,6 +6,7 @@
#include "z64pause.h"
#include "z64scene.h"
#include "z64map_mark.h"
#include "versions.h"
struct Font;
struct GameState;
@ -49,11 +50,18 @@ typedef struct n64ddStruct_80121220 {
struct SceneTableEntry* (*unk_48)(s32 sceneId, struct SceneTableEntry* sceneTable);
char unk_4C[0x08];
s32 (*unk_54)(struct PlayState*);
#if OOT_NTSC
void (*unk_58)(struct MessageTableEntry**, struct MessageTableEntry**, struct MessageTableEntry**);
#else
void (*unk_58)(struct MessageTableEntry**, const char***, const char***, struct MessageTableEntry**);
#endif
char unk_5C[0x4];
s32 (*unk_60)(struct Font*);
s32 (*unk_64)(struct Font*);
s32 (*unk_68)(struct Font*);
#if OOT_PAL
s32 (*unk_6C_PAL)(struct Font*);
#endif
void (*unk_6C)(struct PlayState*, SceneDrawConfigFunc*);
s32 (*unk_70)(struct DmaRequest* req, void* ram, uintptr_t vrom, size_t size, u32 unk, OSMesgQueue* queue, OSMesg msg);
void (*unk_74)(struct GameState*);