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[PAL N64] Match z_message.c (#2202)
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2 changed files with 51 additions and 7 deletions
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@ -6,6 +6,7 @@
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#include "z64pause.h"
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#include "z64scene.h"
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#include "z64map_mark.h"
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#include "versions.h"
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struct Font;
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struct GameState;
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@ -49,11 +50,18 @@ typedef struct n64ddStruct_80121220 {
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struct SceneTableEntry* (*unk_48)(s32 sceneId, struct SceneTableEntry* sceneTable);
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char unk_4C[0x08];
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s32 (*unk_54)(struct PlayState*);
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#if OOT_NTSC
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void (*unk_58)(struct MessageTableEntry**, struct MessageTableEntry**, struct MessageTableEntry**);
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#else
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void (*unk_58)(struct MessageTableEntry**, const char***, const char***, struct MessageTableEntry**);
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#endif
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char unk_5C[0x4];
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s32 (*unk_60)(struct Font*);
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s32 (*unk_64)(struct Font*);
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s32 (*unk_68)(struct Font*);
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#if OOT_PAL
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s32 (*unk_6C_PAL)(struct Font*);
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#endif
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void (*unk_6C)(struct PlayState*, SceneDrawConfigFunc*);
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s32 (*unk_70)(struct DmaRequest* req, void* ram, uintptr_t vrom, size_t size, u32 unk, OSMesgQueue* queue, OSMesg msg);
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void (*unk_74)(struct GameState*);
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