mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-14 03:44:34 +00:00
Scene cleanups (#1002)
* remove fake match * u32 segment -> void* and add symbols to sEntranceCutsceneTable * rename some symbols * remove if1 * add the last missing symbol * add symbols for almost all extrence textures * finish adding the symbols * Remove comment * spelling fix * Fig's and Dragorn's fixes * add symbols to unkknown array * format * romans fixes
This commit is contained in:
parent
781d497264
commit
0b18419489
44 changed files with 281 additions and 107 deletions
|
@ -831,7 +831,7 @@ void func_80064558(GlobalContext* globalCtx, CutsceneContext* csCtx);
|
|||
void func_800645A0(GlobalContext* globalCtx, CutsceneContext* csCtx);
|
||||
void Cutscene_HandleEntranceTriggers(GlobalContext* globalCtx);
|
||||
void Cutscene_HandleConditionalTriggers(GlobalContext* globalCtx);
|
||||
void Cutscene_SetSegment(GlobalContext* globalCtx, u32 segment);
|
||||
void Cutscene_SetSegment(GlobalContext* globalCtx, void* segment);
|
||||
void* MemCopy(void* dest, void* src, s32 size);
|
||||
void GetItem_Draw(GlobalContext* globalCtx, s16 drawId);
|
||||
void func_8006BA00(GlobalContext* globalCtx);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue