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Scene cleanups (#1002)

* remove fake match

* u32 segment -> void* and add symbols to sEntranceCutsceneTable

* rename some symbols

* remove if1

* add the last missing symbol

* add symbols for almost all extrence textures

* finish adding the symbols

* Remove comment

* spelling fix

* Fig's and Dragorn's fixes

* add symbols to unkknown array

* format

* romans fixes
This commit is contained in:
louist103 2021-11-08 21:15:37 -05:00 committed by GitHub
parent 781d497264
commit 0b18419489
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GPG key ID: 4AEE18F83AFDEB23
44 changed files with 281 additions and 107 deletions

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@ -2927,15 +2927,10 @@ extern u64 gJpegUCodeData[];
//extern ? D_8015E648;
extern SaveContext gSaveContext; // 0x8015E660
extern GameInfo* gGameInfo; // 0x8015FA90
//extern ? D_8015FA98;
//extern ? D_8015FA9B;
//extern ? D_8015FC18;
extern u16 D_8015FCC0;
extern u16 D_8015FCC2;
extern u16 D_8015FCC4;
//extern ? D_8015FCC6;
extern u8 D_8015FCC8;
//extern ? D_8015FCCA;
extern u8 gCustomLensFlareOn;
extern Vec3f gCustomLensFlarePos;
extern s16 D_8015FD06;