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Run format.sh

This commit is contained in:
Random 2020-04-08 18:45:50 +02:00
parent d0cf6e153b
commit 0c0c15018f
6 changed files with 21 additions and 41 deletions

View file

@ -263,7 +263,7 @@ u32 sGraphCfbInfoIdx = 0;
// Very close to matching, stack usage
#ifdef NON_MATCHING
void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
u32 problem; // 0xC4 -> 0xD4
u32 problem; // 0xC4 -> 0xD4
Gfx* dispRefs[5]; // 0xB0 -> 0xC0
Gfx* dispRefs2[9]; // 0x8C -> 0x9C
Gfx* dispRefs3[9]; // 0x68 -> 0x78

View file

@ -1,12 +1,10 @@
#include <global.h>
void PrintUtils_VPrintf(char** arg0, const char* fmt, va_list args)
{
void PrintUtils_VPrintf(char** arg0, const char* fmt, va_list args) {
_Printf(*arg0, arg0, fmt, args);
}
void PrintUtils_Printf(void* arg0, const char* fmt, ...)
{
void PrintUtils_Printf(void* arg0, const char* fmt, ...) {
va_list args;
va_start(args, fmt);

View file

@ -1,7 +1,6 @@
#include <global.h>
void Sleep_Cycles(OSTime cycles)
{
void Sleep_Cycles(OSTime cycles) {
OSMesgQueue mq;
OSMesg msg;
OSTimer timer;
@ -11,23 +10,19 @@ void Sleep_Cycles(OSTime cycles)
osRecvMesg(&mq, NULL, OS_MESG_BLOCK);
}
void Sleep_Nsec(u32 nsec)
{
void Sleep_Nsec(u32 nsec) {
Sleep_Cycles(OS_NSEC_TO_CYCLES(nsec));
}
void Sleep_Usec(u32 usec)
{
void Sleep_Usec(u32 usec) {
Sleep_Cycles(OS_USEC_TO_CYCLES(usec));
}
// originally "msleep"
void Sleep_Msec(u32 ms)
{
void Sleep_Msec(u32 ms) {
Sleep_Cycles((ms * OS_CPU_COUNTER) / 1000ull);
}
void Sleep_Sec(u32 sec)
{
void Sleep_Sec(u32 sec) {
Sleep_Cycles((sec * OS_CPU_COUNTER));
}

View file

@ -99,15 +99,14 @@ void func_80064558(GlobalContext* globalCtx, CutsceneContext* csCtx) {
void func_800645A0(GlobalContext* globalCtx, CutsceneContext* csCtx) {
Input* pad1 = &globalCtx->state.input[0];
if (!~(pad1->padPressed | ~L_JPAD) && (csCtx->state == CS_STATE_IDLE) &&
(gSaveContext.scene_setup_index >= 4)) {
if (!~(pad1->padPressed | ~L_JPAD) && (csCtx->state == CS_STATE_IDLE) && (gSaveContext.scene_setup_index >= 4)) {
D_8015FCC8 = 0;
gSaveContext.cutscene_index = 0xFFFD;
gSaveContext.cutscene_trigger = 1;
}
if (!~(pad1->padPressed | ~U_JPAD) && (csCtx->state == CS_STATE_IDLE) &&
(gSaveContext.scene_setup_index >= 4) && (D_8011D394 == 0)) {
if (!~(pad1->padPressed | ~U_JPAD) && (csCtx->state == CS_STATE_IDLE) && (gSaveContext.scene_setup_index >= 4) &&
(D_8011D394 == 0)) {
D_8015FCC8 = 1;
gSaveContext.cutscene_index = 0xFFFD;
gSaveContext.cutscene_trigger = 1;
@ -431,7 +430,7 @@ void func_80065134(GlobalContext* globalCtx, CutsceneContext* csCtx, CsCmdDayTim
if (csCtx->frames == cmd->startFrame) {
temp1 = (cmd->hour * 60.0f) / 0.021972656f;
temp2 = (cmd->minute + 1) / 0.021972656f;
gSaveContext.day_time = temp1 + temp2;
gSaveContext.environment_time = temp1 + temp2;
}

View file

@ -36,31 +36,19 @@ const ActorInit Bg_Hidan_Firewall_InitVars = {
};
static ColliderCylinderInit cylinderInitData = {
0x0A, 0x11, 0x00, 0x09,
0x20, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x20000000,
0x01, 0x04, 0x00, 0x00,
0xFFCFFFFF,
0x00, 0x00, 0x00, 0x00,
0x19, 0x00, 0x01, 0x00,
0x001E, 0x0053,
0x0000,
0x0A, 0x11, 0x00, 0x09, 0x20, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20000000, 0x01, 0x04,
0x00, 0x00, 0xFFCFFFFF, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x01, 0x00, 0x001E, 0x0053, 0x0000,
};
static Sub98Init4 actor98InitData = {
0x01, 0x0050, 0x0064, 0xFF,
0x01,
0x0050,
0x0064,
0xFF,
};
UNK_PTR D_80886D04[] = {
0x06015D20,
0x06016120,
0x06016520,
0x06016920,
0x06016D20,
0x06017120,
0x06017520,
0x06017920,
0x06015D20, 0x06016120, 0x06016520, 0x06016920, 0x06016D20, 0x06017120, 0x06017520, 0x06017920,
};
void BgHidanFirewall_Init(BgHidanFirewall* this, GlobalContext* globalCtx) {
@ -124,7 +112,7 @@ void BgHidanFirewall_Countdown(BgHidanFirewall* this, GlobalContext* globalCtx)
void BgHidanFirewall_Erupt(BgHidanFirewall* this, GlobalContext* globalCtx) {
if (BgHidanFirewall_CheckProximity(this, globalCtx) != 0) {
Math_ApproxF(&this->actor.scale.y, 0.1f, 0.01f/0.4f);
Math_ApproxF(&this->actor.scale.y, 0.1f, 0.01f / 0.4f);
} else {
if (Math_ApproxF(&this->actor.scale.y, 0.01f, 0.01f) != 0) {
this->actor.draw = NULL;

View file

@ -9,7 +9,7 @@
#define ROOM 0x00
#define FLAGS 0x00000015
#define TIMER_SCALE ((f32)OS_CLOCK_RATE/10000000000)
#define TIMER_SCALE ((f32)OS_CLOCK_RATE / 10000000000)
#define DEGREE_60_RAD 1.0471975803375244140625f
#define DEGREE_15_RAD 0.261799395084381103515625f